ResidualPlaybeta Open the radar

Blind Box Shop Simulator

NovaraGames · 2026 · $9.99 · Casual · deal grade B

Measured on 2026-10-03 04:11 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.0k to $3.0k per month
  • Opportunity: $3.7k per month at x1.50 dormancy
  • Estimated lifetime owners: 8.7k
  • 88% positive across 238 reviews · 29.3 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-08; the live figures above take precedence over any numbers in it.

A casual shop simulator where players manage a blind-box collectibles store, with NPC interactions and hidden puzzles.

Blind Box Shop Simulator sits in a quiet niche with solid long-tail engagement: 87% positive sentiment, median playtime of 41 hours, and steady monthly residuals despite zero promotions in four years. The developer remains active and the player base shows above-average retention. However, the title operates at modest scale and has no licensed IP upside; acquisition interest would hinge on franchise potential or portfolio fit for a studio looking for proven casual-simulation catalog depth rather than blockbuster return. Most realistic play: watch.

  • Risk: macOS build abandoned since launch while Windows receives active updates, creating platform parity issues and alienating a portion of the addressable market.
  • Risk: Shop simulators are a crowded subcategory with low barriers to entry; differentiation rests on NPC depth and puzzle design, not engine or IP moat.
  • Risk: Extremely thin current player base (32 concurrent, 75 peak last month) makes live-service or multiplayer expansion unfeasible without major marketing investment.

This case as Markdown · Estimates carry ±30-50% error per title.