Divinity Vassals
Yi · 2026 · $11.99 · Action · deal grade C
Measured on 2026-09-24 06:01 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.3k to $2.0k per month
- Opportunity: $1.7k per month at x1.00 dormancy
- Estimated lifetime owners: 1.5k
- 76% positive across 38 reviews · 16.6 reviews/month
Why it's flagged
- Developer active, last post 2 months ago
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Divinity Vassals is an action game where players build and customize monster squads, currently in active post-launch development with responsive developer engagement.
A niche action title with modest but durable residuals and a notably engaged developer pushing frequent updates based on player feedback. The 74% positive sentiment and concentrated Chinese review base suggest early traction in an underserved market segment. Best suited for a publishing partner seeking to amplify localization and content roadmap execution, or a studio evaluating acquisition of a solo developer with proven responsiveness and a small but loyal audience. Most realistic play: publishing.
- Risk: Extremely small current owner base and zero concurrent players suggest difficulty in organic growth without active marketing intervention.
- Risk: Multiple player reports of UI friction, tutorial gaps, and lack of ultrawide support indicate polish work still needed before scaling.
- Risk: Developer is solo or very small (one title, no studio domain); bus factor and long-term support continuity should be evaluated before commitment.
This case as Markdown · Estimates carry ±30-50% error per title.