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Divinity Vassals

Yi · 2026 · $11.99 · Action · deal grade C

Measured on 2026-09-24 06:01 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.3k to $2.0k per month
  • Opportunity: $1.7k per month at x1.00 dormancy
  • Estimated lifetime owners: 1.5k
  • 76% positive across 38 reviews · 16.6 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Divinity Vassals is an action game where players build and customize monster squads, currently in active post-launch development with responsive developer engagement.

A niche action title with modest but durable residuals and a notably engaged developer pushing frequent updates based on player feedback. The 74% positive sentiment and concentrated Chinese review base suggest early traction in an underserved market segment. Best suited for a publishing partner seeking to amplify localization and content roadmap execution, or a studio evaluating acquisition of a solo developer with proven responsiveness and a small but loyal audience. Most realistic play: publishing.

  • Risk: Extremely small current owner base and zero concurrent players suggest difficulty in organic growth without active marketing intervention.
  • Risk: Multiple player reports of UI friction, tutorial gaps, and lack of ultrawide support indicate polish work still needed before scaling.
  • Risk: Developer is solo or very small (one title, no studio domain); bus factor and long-term support continuity should be evaluated before commitment.

This case as Markdown · Estimates carry ±30-50% error per title.