ResidualPlaybeta Open the radar

Megaton Rainfall

Pentadimensional Games, SL · 2017 · $15.99 · Action · deal grade B

Measured on 2026-10-02 11:56 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.4k to $2.0k per month
  • Opportunity: $2.7k per month at x1.60 dormancy
  • Estimated lifetime owners: 119.0k
  • 72% positive across 2314 reviews · 19.6 reviews/month

Why it's flagged

  • Developer silent for 8.3 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 3 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x1.7 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2017 first-person action game where you play as a god-like being defending Earth from alien invasion across a procedurally scaled universe.

Megaton Rainfall generates modest but stable residual revenue despite minimal developer engagement and a small active playerbase. The title appeals to a niche audience drawn to its novel VR-compatible premise and cosmic scale, but suffers from execution friction that limits mainstream appeal. For a publisher or indie studio with spare capacity, the low player churn and positive sentiment among retained players suggest potential for a modest content refresh or VR-focused revival, though the core concept alone may not justify major acquisition investment. Most realistic play: revival.

  • Risk: High elasticity (1.84) and reported VR discomfort in reviews suggest performance or comfort tuning issues that may require engine or rendering work to address.
  • Risk: Very small concurrent player population (single digits) and negligible studio post activity (97+ months silent) indicate the project is dormant with no committed advocate.
  • Risk: Player feedback identifies repetitive combat loops and mission-gating friction as core complaints; meaningful improvement would require design iteration, not just bug fixes.

This case as Markdown · Estimates carry ±30-50% error per title.