ResidualPlaybeta Open the radar

错过的暑假可以放第二次吗?

麻溜完结制作组 · 2026 · $6.99 · Casual · deal grade A

Measured on 2026-10-02 15:47 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $4.0k to $6.1k per month
  • Opportunity: $7.8k per month at x1.55 dormancy
  • Estimated lifetime owners: 49.7k
  • 99% positive across 1338 reviews · 86.3 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 7 months ago, 1 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-27; the live figures above take precedence over any numbers in it.

A Chinese-language visual novel exploring queer romance and nostalgia in small-town settings, with a protagonist learning to reconnect with abandoned passions.

This title has accrued solid four-figure monthly residuals on a minimal marketing footprint, driven almost entirely by organic Chinese-language word-of-mouth and a 99% positive Steam ratio. The developer remains active, the community is vocal and enthusiastic, and the game sits at a price point with room for discount-driven growth. Opportunity lies not in acquisition but in publishing support: translation into English and Korean, modest seasonal sales, and potential expansion into adjacent visual-novel catalog deals. Most realistic play: publishing.

  • Risk: English localization carries execution risk; player reviews suggest narrative subtlety and emotional precision that may not survive poor translation.
  • Risk: Visual-novel audience outside China remains niche and price-sensitive; modest four-figure monthly floor may not justify localization spend without discount velocity testing first.
  • Risk: Developer is solo or very small (one title, Bilibili domain); scaling support or feature requests could exceed studio capacity.

This case as Markdown · Estimates carry ±30-50% error per title.