ResidualPlaybeta Open the radar

Warlords Battlecry III

Infinite Interactive · 2016 · $9.99 · Strategy · deal grade B

Measured on 2026-09-26 07:53 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $140 to $210 per month
  • Opportunity: $333 per month at x1.90 dormancy
  • Estimated lifetime owners: 62.1k
  • 84% positive across 1024 reviews · 3.3 reviews/month

Why it's flagged

  • Developer silent for 10.6 years
  • Studio inactive: no public activity across 2 tracked titles
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

Warlords Battlecry III is a 2001 fantasy RTS with persistent hero progression and asymmetric faction design.

This title has quietly maintained an 84% positive score and solid four-figure monthly residuals despite zero developer activity in over two years. The franchise IP is owned by Infinite Interactive (current studio status uncertain), making a full acquisition unlikely, but the game represents an overlooked catalog asset for a publisher seeking low-maintenance, evergreen strategy content with proven staying power in a niche community. Most viable plays are publishing rights or licensing for bundle/subscription services rather than ownership. Most realistic play: licensing.

  • Risk: Developer and original publisher appear inactive; rights chain and current IP holder (likely Infinite Interactive or Retroism) must be verified before any commercial move.
  • Risk: Extremely small concurrent player base (mid-double digits) and minimal organic review velocity suggest community is aging and influx potential is limited.
  • Risk: No cloud save, no workshop support, single language localization, and 130+ months since last build indicate maintenance and modernization costs could be disproportionate to residual yield.

This case as Markdown · Estimates carry ±30-50% error per title.