ResidualPlaybeta Open the radar

Heliborne Collection

Klabater · 2017 · $29.99 · Action · deal grade B

Measured on 2026-10-04 20:22 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.1k to $1.7k per month
  • Opportunity: $3.0k per month at x2.10 dormancy
  • Estimated lifetime owners: 179.0k
  • 74% positive across 4034 reviews · 8.9 reviews/month

Why it's flagged

  • Developer silent for 3.5 years
  • Studio inactive: no public activity across 2 tracked titles
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2017 helicopter combat and transport sim that emphasizes tactical gameplay over arcade reflexes, developed by Klabater.

Heliborne Collection holds solid lifetime receipts and a devoted, small core community that explicitly wants continued support and helicopter roster updates. The game sits in a narrow niche with minimal competition in modern helicopter sims; however, the studio's current inactive status and zero promotional activity in 48 months signal a property in quiet dormancy rather than active abandonment. For a publisher or studio with helicopter or military-sim expertise, the title represents a low-risk acquisition candidate with potential to unlock overlooked audience segments through focused content refreshes and control-input fixes that players are flagging. Most realistic play: acquisition.

  • Risk: Multiple recent reviews report broken joystick and HOTAS controller input detection; menu UX also cited as brittle, suggesting engine or middleware issues that require engineering effort to resolve.
  • Risk: Current player count (14 concurrent) and review velocity (under 5 per month) indicate the audience has contracted significantly; revival would demand content confidence and marketing investment.
  • Risk: Developer studio appears inactive; no posts in 40 months and zero discounts in 48 months suggest organizational wind-down, complicating knowledge transfer or post-acquisition support roadmap.

This case as Markdown · Estimates carry ±30-50% error per title.