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Idle Xianxia Cultivation

觅仙踪 · 2026 · $2.99 · Adventure · deal grade B

Measured on 2026-10-01 21:17 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $241 to $361 per month
  • Opportunity: $541 per month at x1.80 dormancy
  • Estimated lifetime owners: 6.4k
  • 88% positive across 160 reviews · 12.0 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Store page localized in only 2 language(s)
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-16; the live figures above take precedence over any numbers in it.

A Chinese-language idle/clicker Xianxia cultivation game with light progression mechanics and a devoted niche audience.

Idle Xianxia Cultivation occupies a quiet but stable corner of the idle-game market, reaching solid residual monthly figures from a small, deeply engaged player base that logs remarkable median playtime. The title has generated modest lifetime net revenue against a tiny studio footprint; it is not an acquisition target, but worth monitoring if the developer shows signs of expanding the IP or if a publisher seeks to localize and remarket the formula to Western idle-game audiences. Most realistic play: watch.

  • Risk: Idle-game market is saturated; differentiation is weak and retention hinges on novelty or franchise leverage.
  • Risk: Build timestamp and developer activity suggest very recent launch; long-term retention curve and monetization stability remain unproven.
  • Risk: Solo developer or micro-studio with a single title; no track record of post-launch support or community engagement at scale.

This case as Markdown · Estimates carry ±30-50% error per title.