ResidualPlaybeta Open the radar

Blood and Bacon

Big Corporation · 2016 · $0.99 · Action · deal grade B

Measured on 2026-09-26 22:25 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $584 to $875 per month
  • Opportunity: $1.2k per month at x1.65 dormancy
  • Estimated lifetime owners: 1.8M
  • 95% positive across 36610 reviews · 137.1 reviews/month

Why it's flagged

  • Developer silent for 15 months
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-24; the live figures above take precedence over any numbers in it.

Blood and Bacon is a wave-based pig-shooting arcade action game with cooperative multiplayer, 101 levels, and a deliberately low-fidelity aesthetic.

A 2016 title generating $729/mo residual revenue with 95% positive sentiment and strong player affection for its unironic arcade design; the developer is fading and has gone dormant post-launch (13+ months since last dev post), yet community remains engaged and review velocity sustains at 137/mo. The game's cult following, 1.8M lifetime units, and co-op mechanics make it a candidate for light publishing support or IP licensing to a studio capable of sustaining community and modest monetization. Most realistic play: publishing.

  • Risk: Codebase is eight years old; unclear whether engine, tools, or backend infrastructure remain maintainable by a new partner.
  • Risk: Peak interest was year one; current 31 concurrent players and 50% still-playing rate suggest a stable but narrow audience with limited growth runway.
  • Risk: Developer studio is flagged as fading with no public website or domain; ownership clarity and IP transfer logistics may be complicated.

This case as Markdown · Estimates carry ±30-50% error per title.