ResidualPlaybeta Open the radar

Lost Castle / 失落城堡

Hunter Studio · 2016 · $9.99 · Action · deal grade C

Measured on 2026-10-01 23:42 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.2k to $1.8k per month
  • Opportunity: $1.5k per month at x1.00 dormancy
  • Estimated lifetime owners: 1.2M
  • 86% positive across 23988 reviews · 27.7 reviews/month

Why it's flagged

  • Developer active, last post 6 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Lost Castle is a 2D action-adventure with roguelike elements and local co-op, released in 2016 by Hunter Studio.

This title maintains a modest but stable monthly residual in the low four figures, driven by consistent co-op demand and positive community sentiment (86.5% positive). The title is genuinely quiet rather than abandoned: developer posts monthly, ten promotions ran last year, and the community still plays. Acquisition makes sense only if the buyer intends active stewardship; a revival angle (content update, console port, marketing push) may unlock higher upside than passive holding. Most realistic play: revival.

  • Risk: Four years since last developer update; aging codebase may demand maintenance investment before new features attract players.
  • Risk: Current active player base is small and niche; growth ceiling likely capped without significant content or platform expansion.
  • Risk: Sentiment has eroded 21 points recently; recent reviews trend lower than all-time average, signaling possible friction with current audience.

This case as Markdown · Estimates carry ±30-50% error per title.