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Hyperplane

Damian Tran · 2026 · $5.99 · Action · deal grade B

Measured on 2026-09-24 08:11 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.1k to $1.7k per month
  • Opportunity: $1.8k per month at x1.30 dormancy
  • Estimated lifetime owners: 1.1k
  • 43% positive across 28 reviews · 28.0 reviews/month

Why it's flagged

  • Developer active, last post 7 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

Hyperplane is an early-access action title currently in active development by a small independent studio.

This title carries material downside risk: zero current players, no discount history despite early-access status, minimal review activity, and a 43% positive rating suggest limited product-market fit or marketing traction. The $1.4k/mo residual estimate appears optimistic given the current player count and review velocity. A prospective buyer should treat this as a pre-launch acquisition only if the developer roadmap shows concrete milestones or if Radient Inc. plans significant marketing investment to justify the stated opportunity valuation. Most realistic play: watch.

  • Risk: Zero concurrent players and no recent discount activity suggest the player base may have churned entirely or never formed; early-access status without promotional momentum is a red flag.
  • Risk: No developer communication in nearly six months combined with zero player retention raises questions about active development status and post-launch support capacity.
  • Risk: 43% positive rating from 28 reviews is substantially below industry baseline for early-access; sentiment has recovered to 60% recently, but low absolute review volume limits statistical confidence.

This case as Markdown · Estimates carry ±30-50% error per title.