ResidualPlaybeta Open the radar

Tache Noire

StitchedCliffs · 2026 · $16.99 · Action · deal grade B

Measured on 2026-09-24 06:33 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $767 to $1.1k per month
  • Opportunity: $1.2k per month at x1.30 dormancy
  • Estimated lifetime owners: 2.0k
  • 94% positive across 52 reviews · 6.7 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

A solo-developer action immersive sim with nonlinear exploration, physics-driven combat, and horror-tinged level design, released in 2026.

Tache Noire shows durable community affection (95% positive sentiment, 46% still playing) and modest but stable residual revenue on a tiny installed base, suggesting a title with genuine player loyalty rather than dead momentum. The developer is active and the game shows no signs of abandonment despite minimal marketing; opportunity lies in patient localization (25% gap in Brazilian Portuguese, 10+ reviews in that language), modest discount strategy to widen the funnel, or acquisition by a publisher seeking a cult-tier indie with proven design coherence and room to grow through community-driven updates. Most realistic play: publishing.

  • Risk: Player reviews flag optimization and bugs; technical debt may limit upside without engineering investment.
  • Risk: Immersive sim + action + horror is a niche genre mix; mainstream audience appeal is structurally limited.
  • Risk: Solo developer studio (one title to date); succession or burnout risk if no team is in place.

This case as Markdown · Estimates carry ±30-50% error per title.