Where the Water Tastes Like Wine
Dim Bulb Games · 2018 · $19.99 · Adventure · deal grade B
Measured on 2026-10-05 07:05 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $561 to $842 per month
- Opportunity: $1.1k per month at x1.60 dormancy
- Estimated lifetime owners: 71.3k
- 76% positive across 1746 reviews · 6.5 reviews/month
Why it's flagged
- Developer silent for 5.1 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 0 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
A narrative-adventure game about traversing Depression-era America by collecting and trading folk stories with travelers.
Where the Water Tastes Like Wine sits in a quiet zone between artistic success and commercial dormancy, earning modest residual revenue five years post-launch. The game has a passionate, small core audience (75% positive sentiment, median playtime 11.25 hours) and a singular, thematically coherent design that resists commodification. For a publisher seeking a catalog title with strong word-of-mouth potential and minimal live-service burden, this is an acquisition candidate; for a studio exploring narrative revival or cultural IP licensing, the writing and Americana framing warrant consideration despite the studio's inactive status. Most realistic play: acquisition.
- Risk: Developer (Dim Bulb Games) is inactive; no code updates or community engagement in nearly 60 months, creating maintenance and support unknowns.
- Risk: Gameplay loop fatigue is a recurring complaint; the intentional slowness and deliberate UX friction that serve the artistic vision actively repel players seeking accessibility or modern convenience features.
- Risk: Player base is extremely small (4 concurrent, 7 peak in last 30 days); any acquisition must assume minimal live revenue and focus on catalog value and potential licensing.
This case as Markdown · Estimates carry ±30-50% error per title.