ResidualPlaybeta Open the radar

Redeemer: Enhanced Edition

Sobaka Studio · 2017 · $11.99 · Action · deal grade D

Measured on 2026-09-23 12:46 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $425 to $637 per month
  • Opportunity: $531 per month at x1.00 dormancy
  • Estimated lifetime owners: 145.0k
  • 88% positive across 3200 reviews · 8.2 reviews/month

Why it's flagged

  • Developer active, last post 7 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 1 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-14; the live figures above take precedence over any numbers in it.

A 2017 action brawler by Sobaka Studio featuring responsive melee combat, environmental kills, and ability combos across a compact single-player campaign.

Redeemer sits in a quiet pocket of the action genre with modest but durable residuals and a small devoted audience. The 88% positive sentiment and solid median playtime suggest a well-executed core loop, yet zero promotions in 12 months and minimal developer engagement indicate the title has stalled commercially. Acquisition could unlock revival via marketing, localization (23% Chinese gap), or platform expansion; publishing partners might find a candidate for regional bundling or console ports. Most realistic play: revival.

  • Risk: Brawler genre is saturated; gameplay loop is brief (6h median) and does not retain long-term players (23% still playing).
  • Risk: Zero discount activity in 12 months suggests pricing or positioning inertia; absence of developer posts in 6+ months signals low active support.

This case as Markdown · Estimates carry ±30-50% error per title.