Redeemer: Enhanced Edition
Sobaka Studio · 2017 · $11.99 · Action · deal grade D
Measured on 2026-09-23 12:46 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $425 to $637 per month
- Opportunity: $531 per month at x1.00 dormancy
- Estimated lifetime owners: 145.0k
- 88% positive across 3200 reviews · 8.2 reviews/month
Why it's flagged
- Developer active, last post 7 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last discounted 1 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-14; the live figures above take precedence over any numbers in it.
A 2017 action brawler by Sobaka Studio featuring responsive melee combat, environmental kills, and ability combos across a compact single-player campaign.
Redeemer sits in a quiet pocket of the action genre with modest but durable residuals and a small devoted audience. The 88% positive sentiment and solid median playtime suggest a well-executed core loop, yet zero promotions in 12 months and minimal developer engagement indicate the title has stalled commercially. Acquisition could unlock revival via marketing, localization (23% Chinese gap), or platform expansion; publishing partners might find a candidate for regional bundling or console ports. Most realistic play: revival.
- Risk: Brawler genre is saturated; gameplay loop is brief (6h median) and does not retain long-term players (23% still playing).
- Risk: Zero discount activity in 12 months suggests pricing or positioning inertia; absence of developer posts in 6+ months signals low active support.
This case as Markdown · Estimates carry ±30-50% error per title.