ResidualPlaybeta Open the radar

Hard Truck 2: King of the Road

SoftLab-NSK · 2026 · $4.99 · Racing · deal grade A

Measured on 2026-09-26 11:49 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $7.5k to $11.2k per month
  • Opportunity: $12.1k per month at x1.30 dormancy
  • Estimated lifetime owners: 32.4k
  • 90% positive across 876 reviews · 223.1 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 3 months ago, 1 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-28; the live figures above take precedence over any numbers in it.

Hard Truck 2: King of the Road is a 2000-era Russian trucking sim with business-simulation depth, recently re-released on Steam after decades of cult following in Eastern Europe.

This title sits in a sweet spot for revival-minded publishers: it maintains strong nostalgia pull among its core (mostly Russian-language) player base, carries solid residual revenue despite zero promotional activity, and benefits from the current trucking-sim genre boom. The 89% positive rating and 60% still-playing rate suggest authentic engagement rather than flash sales. Risks center on aging tech (freezing, FPS caps reported) and the narrow geographic footprint; opportunity lies in modest localization work, community server support, or bundling into a retro-transport anthology. Most realistic play: revival.

  • Risk: Players report hard crashes on exit and performance ceilings (25-30 FPS) even on modern hardware; modern OS compatibility work may be required before aggressive marketing.
  • Risk: Overwhelmingly Russian-speaking audience (703 of 759 Steam reviews in Russian); mainstream English-speaking trucking-sim players may not discover or engage without targeted localization and positioning.
  • Risk: No discount activity in 12 months and no developer posts in 1 month; unclear if studio is actively patching or open to partnership.

This case as Markdown · Estimates carry ±30-50% error per title.