REDCON
Hexage · 2016 · $14.99 · Indie · deal grade B
Measured on 2026-10-02 20:15 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $395 to $592 per month
- Opportunity: $666 per month at x1.35 dormancy
- Estimated lifetime owners: 52.0k
- 86% positive across 849 reviews · 6.1 reviews/month
Why it's flagged
- Developer silent for 22 months
- Studio quiet across its whole catalog
- Last discounted 3 months ago, 2 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-09; the live figures above take precedence over any numbers in it.
A 2016 real-time strategy game where players command fortified positions in artillery-focused combat rather than traditional base-building warfare.
REDCON has quietly maintained solid residual revenue and an 86% positive rating over eight years with minimal marketing lift, suggesting durable appeal among a small but engaged audience. The game's focused design (artillery duels over sprawl) and low maintenance overhead make it an attractive catalog acquisition for publishers seeking evergreen indie strategy titles, particularly if bundled with other dormant Hexage properties or revived under a fresh marketing push. Risks center on the developer's fading status and absence of discount promotions in the last year, signaling deprioritization, though player sentiment remains strong. Most realistic play: acquisition.
- Risk: Current active playerbase is minimal; growth likely requires external marketing or integration into a larger franchise or subscription service.
- Risk: Eight-year-old engine and codebase may require modernization for console ports or next-generation platform support.
- Risk: Developer Hexage is in fading status with no public engagement in 21 months; transition of IP and build support may be friction-heavy.
This case as Markdown · Estimates carry ±30-50% error per title.