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Lihiman

Faithbulls · 2026 · $4.99 · Indie · deal grade B

Measured on 2026-09-24 02:09 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $309 to $463 per month
  • Opportunity: $502 per month at x1.30 dormancy
  • Estimated lifetime owners: 4.3k
  • 96% positive across 116 reviews · 9.2 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

A short, indie horror title with multiple endings and chase-based gameplay mechanics.

Lihiman shows surprising staying power for a sub-4-hour horror game, with solid positive sentiment and residual monthly revenue in the low hundreds. The developer is active and the title has zero discount history, suggesting minimal promotional wear. However, the current player count is negligible and localization gaps (particularly Simplified Chinese, where 27% of reviews originate) indicate untapped regional potential. This is a watch, not an immediate acquisition target, unless a publisher sees opportunity in horror catalog expansion or regional market development. Most realistic play: watch.

  • Risk: Extremely small active player base and median playtime of 3 hours limits multiplayer or live-service expansion options.
  • Risk: No cloud saves, achievements, or trading cards suggests a minimal feature set that may feel dated to modern players.
  • Risk: Heavy review concentration in non-English languages (Russian, Simplified Chinese, Korean) combined with a 65% localization gap indicates the game may be underserving or missing key markets entirely.

This case as Markdown · Estimates carry ±30-50% error per title.