Caveblazers
Deadpan Games · 2017 · $9.99 · Action · deal grade B
Measured on 2026-09-24 10:49 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $388 to $581 per month
- Opportunity: $775 per month at x1.60 dormancy
- Estimated lifetime owners: 188.0k
- 85% positive across 4547 reviews · 9.0 reviews/month
Why it's flagged
- Developer silent for 6.5 years
- Studio quiet across its whole catalog
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
Caveblazers is a 2017 action roguelike with deep progression systems and procedural level design.
This title sits in a quiet zone: it has accumulated solid lifetime revenue and maintains a devoted core (median 38 hours, 85% positive reviews) with consistent monthly residuals, yet it operates almost invisibly at the platform level (24 concurrent players, one recent deep sale, no dev posts in 76 months). The game is well-suited for acquisition by a publisher seeking a proven but dormant catalog asset with low operational burden, or for a revival campaign that leverages streamer outreach, players are actively asking for visibility and platform coverage. Most realistic play: publishing.
- Risk: Roguelike genre is saturated; competing titles receive vastly more discovery and marketing, making organic visibility difficult without paid amplification.
- Risk: No developer communication or updates in 76 months suggests codebase is frozen; any platform migration, engine upgrade or live-ops work would require studio re-engagement.
- Risk: 24% of copies are sourced from key resellers; an acquisition may face friction from secondary-market expectations.
This case as Markdown · Estimates carry ±30-50% error per title.