Judgment: Apocalypse Survival Simulation
Suncrash · 2018 · $19.99 · Indie · deal grade B
Measured on 2026-10-02 09:45 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $240 to $360 per month
- Opportunity: $479 per month at x1.60 dormancy
- Estimated lifetime owners: 105.0k
- 81% positive across 2267 reviews · 2.8 reviews/month
Why it's flagged
- Developer silent for 2.4 years
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-14; the live figures above take precedence over any numbers in it.
A 2018 indie post-apocalyptic city-builder where you manage survivors, their skills, and combat encounters across procedurally-challenging scenarios.
Judgment sits in a quiet pocket of the catalog with solid lifetime revenue and a compact but satisfied player base, yet shows no promotional activity in 12 months and developer communication has stalled. The 80%+ positive sentiment and replay-encouraging mechanics suggest room for a low-risk publishing push (seasonal events, community engagement, a modest discount cadence) or acquisition as a dormant evergreen title for a publisher seeking backlist depth. Not a breakout opportunity, but defensible as a low-maintenance residual earner. Most realistic play: publishing.
- Risk: No discount activity in 12 months and developer silence for 28+ months raises questions about active maintenance and willingness to patch for platform changes.
- Risk: Extremely low concurrent players (16 now, 32 peak 30d) and under 3 reviews monthly indicate the audience has largely moved on; revival would require external catalyst.
- Risk: 6% localization gap in Korean suggests unmet demand in a region where the game has traction; fixing this requires dev resources that may not exist.
This case as Markdown · Estimates carry ±30-50% error per title.