Monster Flipper
NovaScreen · 2026 · $2.99 · Casual · deal grade B
Measured on 2026-09-21 17:37 UTC, 14 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $754 to $1.1k per month
- Opportunity: $1.5k per month at x1.60 dormancy
- Estimated lifetime owners: 1.7k
- 75% positive across 48 reviews · 37.6 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 4 months ago
Analyst notes (AI-assisted)
Note written 2026-08-23; the live figures above take precedence over any numbers in it.
A casual incremental clicker about upgrading a flipper machine, released in early 2026 by solo developer NovaScreen.
Monster Flipper has generated $1,347 lifetime on modest Steam presence (1,344 units, 76.6% positive), with $1,053/mo residual revenue potential. The game is technically unstable (crash loops on rapid UI interaction) and mechanically thin for its genre, but sits at a price point and play-time ceiling ($2.99, 6-hour median) that suggests a clean, polished version could find steady casual audience. Acquisition or revival make sense only if the developer can solve the stability bugs and expand progression depth; otherwise, the IP is too early-stage and undifferentiated to justify investment. Most realistic play: watch.
- Risk: Multiple crash reports on rapid button presses indicate input-handling or state-management bugs that will prevent positive word-of-mouth and retention.
- Risk: Incremental/clicker market is saturated; this title shows no unique hook beyond flipper theming and lacks the meta-progression or social features that sustain player engagement in the genre.
- Risk: Zero discount promotions in 12 months and no developer communication (months_since_dev_post = -1) suggest the title is in quiet maintenance, not active improvement.
This case as Markdown · Estimates carry ±30-50% error per title.