ResidualPlaybeta Open the radar

Sludge Department

Simon Juhl · 2026 · $4.99 · Adventure · deal grade B

Measured on 2026-09-24 07:23 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $346 to $519 per month
  • Opportunity: $821 per month at x1.90 dormancy
  • Estimated lifetime owners: 1.2k
  • 100% positive across 33 reviews · 10.3 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 1 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-05; the live figures above take precedence over any numbers in it.

A solo-developed point-and-click adventure with grimy aesthetics, strong writing, and puzzle design that launched in 2026.

Sludge Department shows solid fundamentals: perfect recent sentiment, intuitive design praised by a small but engaged player base, and consistent monthly residuals in the low-to-mid four figures. The title is genuinely overlooked rather than unpopular; it lacks mainstream distribution and has never run a discount promotion. For a publisher or acquirer comfortable with niche adventure games, this represents a modest but stable earner with room for regional expansion (Simplified Chinese localization noted as a gap) and modest marketing lift. Most realistic play: acquisition.

  • Risk: Audience is narrow and geographically concentrated; point-and-click adventures have limited mainstream appeal in current market.
  • Risk: Solo developer with no public development roadmap or post history; continuity and support model unclear post-acquisition.
  • Risk: Single-language release (English) with no localization infrastructure; Chinese-language opportunity requires fresh investment.

This case as Markdown · Estimates carry ±30-50% error per title.