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S.A.L.A.M.E.

LTP Argentina · 2026 · $3.99 · Casual · deal grade B

Measured on 2026-09-30 22:11 UTC, 5 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $450 to $674 per month
  • Opportunity: $1.1k per month at x1.90 dormancy
  • Estimated lifetime owners: 3.8k
  • 95% positive across 100 reviews · 16.8 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 2 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

S.A.L.A.M.E. is a casual party game built around absurdist Argentine cultural references and political satire.

This title punches above its weight in community sentiment (94% positive) and shows stable residual revenue despite minimal marketing and zero discounting activity. The core audience is regionally concentrated and highly engaged, but the game's reliance on untranslated Spanish-language humor and hyper-local political context severely limits mainstream appeal. For a publisher with Spanish-language distribution strength or a studio interested in regional catalog depth, this represents solid steady-state revenue with low operational overhead; for broader acquisition, the ROI case is weak. Most realistic play: watch.

  • Risk: 100% localization gap (only Spanish) and heavy dependence on Argentine cultural references lock out non-regional audiences.
  • Risk: Extremely small active player base (4 concurrent, 13 peak monthly) suggests limited ceiling for organic growth or revival campaigns.
  • Risk: Single-title studio with no public developer engagement signals; future updates and support viability unknown.

This case as Markdown · Estimates carry ±30-50% error per title.