我的傲娇妹妹 MY TSUNDERE SISTER
SuiKa Soft · 2026 · $1.99 · Adventure · deal grade A
Measured on 2026-09-23 20:03 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $3.6k to $5.4k per month
- Opportunity: $5.8k per month at x1.30 dormancy
- Estimated lifetime owners: 14.0k
- 68% positive across 404 reviews · 267.8 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-08-29; the live figures above take precedence over any numbers in it.
A Chinese-developed visual novel about a summer romance with a tsundere cousin, positioned as a sequel to My Cold Girlfriend with character-driven narrative and anime-style art.
This title punches above its weight in community engagement: it's generating substantial review velocity (232 reviews/month) with 81% positive sentiment despite minimal marketing spend and no discounts in 12 months. The residual revenue sits in solid four-figure monthly range with a mid-sized, vocal owner base. For a publisher seeking catalog depth in visual novels or an acquirer interested in undermonetized East Asian indie IP, this represents a quiet earner with proven audience retention and zero promotional overhead; the main question is whether the franchise can expand beyond its niche appeal or whether dormant sequel interest justifies revival investment. Most realistic play: acquisition.
- Risk: Niche adult-adjacent VN genre with limited mainstream appeal; player base peaked at 34 in last 30 days and currently sits at 11, indicating episodic play patterns rather than retention.
- Risk: Reliance on localization quality (83% of reviews in simplified Chinese vs. 27 in English) means market expansion hinges on translation fidelity and cultural adaptation.
- Risk: Developer has posted within days but shows only two titles on record; studio capacity and long-term support roadmap are unclear.
This case as Markdown · Estimates carry ±30-50% error per title.