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Slime Soup

VANDERMAESEN GAMES · 2026 · $4.99 · Casual · deal grade B

Measured on 2026-09-24 07:23 UTC, 20 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.4k to $2.2k per month
  • Opportunity: $2.3k per month at x1.30 dormancy
  • Estimated lifetime owners: 2.1k
  • 92% positive across 52 reviews · 43.0 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 1 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

Slime Soup is a physics-based roguelite deck-builder where players combine ingredients and utensils in a cauldron to create chain reactions and unlock upgrades across runs.

Slime Soup demonstrates the hallmarks of a quiet indie hit: exceptional polish, strong community sentiment (95% recent positive), tight core loop, and steady residual revenue from a small but devoted owner base. The developer (Vandermaesen Games) is actively shipping patches and responsive to player feedback. For a publisher or platform partner, this represents an undermarketed gem with proven design chops and upside in visibility; for a studio seeking a catalog anchor or proving ground for a new IP, the low entry cost and active creator presence make it a low-risk bet on sustained engagement. Most realistic play: publishing.

  • Risk: Deck-builder and roguelite genre saturation means discoverability remains a ceiling without active marketing support or platform featuring.
  • Risk: Recent player reports mention crashes, utensil bugs, and stuck-state conditions that have shifted at least one review from positive to negative; stability must be addressed before major push.
  • Risk: Single-language release (English only, 10.5% French localization gap) limits addressable market in French-speaking territories where small-budget titles often gain disproportionate traction.

This case as Markdown · Estimates carry ±30-50% error per title.