Ultimate Fishing Simulator®
Ultimate Games S.A. · 2018 · $19.99 · Casual · deal grade A
- Estimated net residual revenue: $4.9k to $7.3k per month
- Opportunity: $8.0k per month at x1.30 dormancy
- Estimated lifetime owners: 407.6k
- 89%% positive across 9051 reviews · 57.0 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 31 months ago
Analyst notes (AI-assisted)
A casual fishing simulator with relaxation appeal, VR support, and multiplayer social features that generates ~$6.1k/mo in residual revenue despite technical rough edges.
Ultimate Fishing Simulator occupies a quiet but profitable niche: it holds 407k lifetime units and $1.75M lifetime net, sustains $6.1k/mo residual revenue, and maintains 89% positive review score with active developer (last post 6 days ago). The core appeal is durable: solo relaxation play, real-world fishing knowledge transfer, controller support, and genuine community presence. However, technical debt (performance, physics bugs, crashes) and a UI/UX designed for the 2018 era are suppressing both word-of-mouth and retention. A revival play targeting console ports, technical polish, and modern feature parity (DLSS, better graphics pipeline) could unlock dormant sales without cannibalizing existing casual audience. Most realistic play: revival.
- Risk: Widespread player complaints about crashes, broken drag physics, and poor performance scaling (especially 4K) suggest the Unity engine integration or rendering pipeline needs modernization; remaster claims are not matching player experience.
- Risk: Fishing-game genre is niche and mature; competitors like Fishing Planet (with aggressive monetization) and Call of the Wild: The Angler (superior graphics) occupy the premium and free-to-play tiers respectively, limiting ceiling for this mid-market entry.
- Risk: 99% discount frequency (current $1.19 price vs $19.99 list) has trained customers to never pay full price and may indicate launch pricing miscalibration or aggressive key-reseller channel strategy (9.9% key share tracked).
This case as Markdown · Estimates carry ±30-50%% error per title.