ResidualPlaybeta Open the radar

Aura Farming

Fropy Studio · 2026 · $3.67 · Casual · deal grade B

Measured on 2026-09-30 16:08 UTC, 5 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $482 to $724 per month
  • Opportunity: $965 per month at x1.60 dormancy
  • Estimated lifetime owners: 4.8k
  • 80% positive across 142 reviews · 19.6 reviews/month

Why it's flagged

  • No developer announcement on record, ever

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

A casual idle/farming game from a new indie studio with minimal playtime-per-session but surprisingly high review velocity and community engagement.

Aura Farming sits in a narrow but real niche: it has generated $4.3k lifetime revenue on just 3.5k units, pulls $1.4k/mo residual with zero promotional discounting in the last 12 months, and maintains 81% positive sentiment despite a reported game-breaking bug. The game appears to have struck an accidental chord with Russian and English-language players (49 + 48 reviews respectively). For a publisher seeking a dormant catalog title with low support burden and passive revenue, or a studio interested in the casual/idle mechanic space at minimal acquisition cost, this warrants due diligence on the bug status and whether the developer intends to maintain it. Most realistic play: acquisition.

  • Risk: At least one player reports game-breaking bugs; unclear whether the issue is resolved or acknowledged by developer.
  • Risk: Median session is 1.7 hours and current DAU is 2 players; retention and word-of-mouth velocity may be hitting a ceiling.
  • Risk: Developer has no web presence, community hub, or post history on record; ownership and long-term commitment unclear.

This case as Markdown · Estimates carry ±30-50% error per title.