DeadboySkeleton
GreyCigarGames · 2026 · $4.99 · Action · deal grade B
Measured on 2026-09-24 04:35 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $887 to $1.3k per month
- Opportunity: $1.4k per month at x1.30 dormancy
- Estimated lifetime owners: 2.1k
- 96% positive across 52 reviews · 26.5 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-01; the live figures above take precedence over any numbers in it.
DeadboySkeleton is a budget action game themed around the underground rap collective Team Sesh, released in early 2026 by solo indie developer GreyCigarGames.
This title sits in an unusual niche: a fan-made game built around living artist IP (Team Sesh / Bones) with surprisingly strong sentiment (94% positive) and solid residual traction ($1,800/mo mid-range) despite near-zero marketing footprint and minimal active players. The core risk is unlicensed use of Bones' brand and music; a legitimate acquisition or publishing deal would require rights clearance. For a publisher willing to formalize that relationship and patch known bugs (spawning glitches, stamina balance, audio dropout), there is real fan enthusiasm to build on, though the current install base is tiny and the game remains mechanically rough. Most realistic play: licensing.
- Risk: Game uses Team Sesh and Bones brand, imagery, and music without apparent formal agreement; rights holder is likely Sesh Records or Bones' management, and any commercial pathway requires clearance or partnership.
- Risk: Multiple reports of game-breaking bugs (missing spawn items, audio cutouts, balance issues with stamina and bot difficulty) that have gone unpatched despite active development signaling.
- Risk: Current player base is vanishingly small (peak 30d: 2 players); revival depends on fixing bugs and generating new awareness, not on existing momentum.
This case as Markdown · Estimates carry ±30-50% error per title.