ResidualPlaybeta Open the radar

Cossacks: Back to War

GSC Game World · 2010 · $4.99 · Strategy · deal grade B

Measured on 2026-09-23 12:45 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $362 to $544 per month
  • Opportunity: $725 per month at x1.60 dormancy
  • Estimated lifetime owners: 200.0k
  • 89% positive across 2993 reviews · 16.9 reviews/month

Why it's flagged

  • Developer silent for 3.9 years
  • Studio active elsewhere (15 titles tracked), so this one may welcome a partner
  • Store page localized in only 4 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-08; the live figures above take precedence over any numbers in it.

A 2010 real-time strategy game from GSC Game World featuring large-scale Napoleonic and historical warfare with deep tactical systems.

Cossacks: Back to War remains quietly profitable, generating solid residual revenue with an engaged core audience and above-average retention despite zero promotional activity in 12 months. The title's 88.5% positive sentiment and Russian-language stronghold suggest it has carved out a durable niche in the RTS back catalog, though the small active base and critical stability bug represent a floor on growth. Best suited for a publisher seeking low-effort catalog deepening or a studio evaluating dormant IP revival. Most realistic play: watch.

  • Risk: Players report crash bugs after sustained play sessions, a stability liability that erodes retention without ongoing engine maintenance.
  • Risk: Modern RTS market is fragmented and crowded; revival would require substantial QoL and balance work to compete with active titles.
  • Risk: Developer GSC Game World has not posted updates in 45+ months, raising uncertainty about priority and resource availability despite operating status.

This case as Markdown · Estimates carry ±30-50% error per title.