Dig for TCG Cards With Your Friends
3 Rare Devs · 2026 · $6.99 · Simulation · deal grade B
Measured on 2026-09-29 21:50 UTC, 6 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.7k to $2.5k per month
- Opportunity: $3.3k per month at x1.60 dormancy
- Estimated lifetime owners: 3.1k
- 42% positive across 85 reviews · 35.3 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Last discounted 0 months ago, 2 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-07; the live figures above take precedence over any numbers in it.
A lightweight TCG card-digging simulation where players collaborate to unearth virtual trading cards from procedural piles.
The title shows structural viability: solid mid-range monthly residuals and a two-thirds retention rate among those who engage suggest a small but loyal audience. However, the 43% positive sentiment, near-zero concurrent players, and zero promotional activity in 12 months indicate the game has drifted into true dormancy. The opportunity cost is modest, but any acquisition or revival would require either a price reset, gameplay depth injection, or bundling into a larger TCG ecosystem to justify further investment. Most realistic play: watch.
- Risk: Core gameplay loop exhausts within minutes; median session under 47 seconds suggests players perceive minimal progression or replay value.
- Risk: No recorded developer communication or updates in tracked period; studio remains a single-title entity with uncertain operational status.
- Risk: One-third of recorded installs are free copies, and the elasticity signal suggests price sensitivity; revenue cliff likely if positioning shifts.
This case as Markdown · Estimates carry ±30-50% error per title.