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MADNESS: Project Nexus

GIBBING TREE, LLC · 2021 · $24.99 · Action · deal grade A

Measured on 2026-10-02 00:01 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $12.1k to $18.2k per month
  • Opportunity: $19.7k per month at x1.30 dormancy
  • Estimated lifetime owners: 640.0k
  • 97% positive across 17604 reviews · 97.2 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-27; the live figures above take precedence over any numbers in it.

A 3D action game adaptation of the cult Madness Combat Flash animation series, blending melee and gunplay in story and arena modes.

This title has quietly accumulated mid-sized lifetime revenue and sustains healthy four-figure monthly residuals on minimal marketing spend, with exceptionally high review sentiment (97%) and a devoted core audience. The developer remains active and the IP ownership is clean, making it a strong candidate for a publishing refresh, localization expansion, or platform diversification. Dormant marketing budget combined with strong community engagement suggests meaningful upside from targeted revival without major creative risk. Most realistic play: revival.

  • Risk: English-only localization leaves non-English markets on the table; loc_gap_pct at 100 indicates zero regional translation work despite strong international review presence.
  • Risk: Arena mode engagement and character customization systems are not addressed in reviews; unclear whether retention falls off post-story or if multiplayer/social features could drive stickiness.
  • Risk: Developer posts monthly but discount cadence is infrequent; pricing power is strong but update velocity and content roadmap visibility remain opaque to players.

This case as Markdown · Estimates carry ±30-50% error per title.