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The Ocean Between Us

Rabro · 2026 · $2.99 · Adventure · deal grade B

Measured on 2026-09-24 03:54 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.2k to $1.7k per month
  • Opportunity: $2.3k per month at x1.60 dormancy
  • Estimated lifetime owners: 2.0k
  • 94% positive across 49 reviews · 58.0 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio quiet across its whole catalog
  • Store page localized in only 4 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-22; the live figures above take precedence over any numbers in it.

A short visual novel set in Japan exploring long-distance romance through intimate character relationships and atmospheric storytelling.

The Ocean Between Us is a quietly profitable micro-title with exceptional player satisfaction (95% positive, 80% still-playing rate) and zero dev activity for one month, suggesting dormancy post-launch. At $1,454/mo residual revenue on just 1,856 lifetime units, this is a niche-but-stable earner. For publishers or labels acquiring backlist catalog, this represents proven evergreen appeal in the visual-novel segment without ongoing support costs; for revival, modest localization (Simplified Chinese gap at 8.6%) and gallery features could unlock incremental upside. Most realistic play: acquisition.

  • Risk: Genre is crowded and price-sensitive; elasticity of -1 suggests limited room to adjust pricing or drive volume.
  • Risk: No developer posts in past 12 months and build is 1.1 months old; unclear whether studio is actively maintaining or has moved to next project.
  • Risk: No workshop, cards, achievements, or cloud saves; minimal platform integration limits discovery and engagement loops.

This case as Markdown · Estimates carry ±30-50% error per title.