Party Panic
Everglow Interactive Inc. · 2017 · $16.99 · Action · deal grade B
Measured on 2026-10-02 01:34 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $668 to $1.0k per month
- Opportunity: $1.3k per month at x1.60 dormancy
- Estimated lifetime owners: 158.0k
- 75% positive across 3467 reviews · 9.1 reviews/month
Why it's flagged
- Developer silent for 6.0 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 0 months ago, 4 sales in the last 12 months
- Proven demand elasticity: x1.9 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-23; the live figures above take precedence over any numbers in it.
Party Panic is a 2017 local multiplayer action party game for 1-4 players built around arcade-style minigames and couch co-op chaos.
Party Panic generates $834/mo residual revenue on a $578k lifetime haul despite near-zero marketing post-launch and zero developer activity in 71 months. The 75% positive score and $1.75k opportunity ceiling suggest the title has genuine audience retention among party-game enthusiasts, but current technical issues (broken audio, settings bugs) are actively damaging reputation and likely suppressing sales. A small acquisition paired with urgent bug fixes could unlock modest revival value, particularly if positioned as legacy catalog content or bundled into a party-game collection. Most realistic play: acquisition.
- Risk: Players report nonfunctional audio and settings menus; these bugs may have compounded since last dev post 71 months ago and could require engine or OS compatibility work.
- Risk: Genre has shifted toward free-to-play and cross-platform; couch co-op party games face structural headwinds on Steam, where audience is fractured across console and mobile.
- Risk: Developer studio appears inactive (studio_status: ghost); no posts in 71 months and only 3 discount promotions in 12 months suggest minimal ongoing support or IP stewardship.
This case as Markdown · Estimates carry ±30-50% error per title.