ResidualPlaybeta Open the radar

Sneak Thief

Nicholas Rizzo · 2022 · $14.99 · Action · deal grade B

Measured on 2026-09-26 05:04 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $751 to $1.1k per month
  • Opportunity: $1.8k per month at x1.90 dormancy
  • Estimated lifetime owners: 69.5k
  • 73% positive across 1904 reviews · 10.0 reviews/month

Why it's flagged

  • Developer silent for 4.3 years
  • Studio inactive: no public activity across 2 tracked titles
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2022 stealth-action title where players execute quiet heists through procedurally-varied levels.

Sneak Thief holds modest but consistent monthly residuals with solid positive sentiment (73% positive across 1,727 reviews) and a small, engaged core still playing. The core mechanic resonates: players praise the stealth gameplay and core loop. However, technical debt is visible in review complaints about bugs blocking level completion, lighting/optimization problems, and platform compatibility issues. For a solo developer, the title generated meaningful lifetime value; for a publisher or studio exploring catalog acquisitions, the upside lies in bug fixes and a targeted optimization pass that could unlock the dormant audience hinted at by the high elasticity metric. Most realistic play: acquisition.

  • Risk: Multiple reviews cite game-breaking bugs, poor lighting, and unoptimized graphics that prevent progression or run on standard hardware.
  • Risk: Current player counts are minimal (peak 30-day: 7 concurrent); revival would require significant technical investment before marketing spend makes sense.
  • Risk: Solo developer (Nicholas Rizzo) has posted no updates in 50+ months; acquisition would require clear IP/code transfer and ongoing support commitment.

This case as Markdown · Estimates carry ±30-50% error per title.