ResidualPlaybeta

Guns, Gore and Cannoli 2

Rogueside · 2018 · $12.99 · Action · deal grade B

  • Estimated net residual revenue: $1.9k to $2.8k per month
  • Opportunity: $4.9k per month at x2.10 dormancy
  • Estimated lifetime owners: 235.6k
  • 94%% positive across 5546 reviews · 33.2 reviews/month

Why it's flagged

  • Developer silent for 3.9 years
  • Studio active elsewhere (8 titles tracked), so this one may welcome a partner
  • Last build shipped 8.1 years ago
  • Last discounted 1 months ago, 6 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

A 2D run-and-gun action game featuring a mafia protagonist mowing through zombies, fascists and absurdist violence in 1920s-inspired settings.

Guns, Gore and Cannoli 2 generates $2.3k/mo residual revenue on a 6-year-old title with 94% positive reviews and steady 30+ reviews/month, suggesting a lean but engaged core audience. The game's core complaint, removal of multiplayer, and studio dormancy (no dev post in 46 months) point to an orphaned asset ripe for a light publishing revival or porting initiative. Not a cash cow, but low-risk catalog filler with modest upside if multiplayer can be restored or the IP licensed out. Most realistic play: publishing.

  • Risk: Online co-op was removed; players explicitly blame lack of testing and Steam Link incompatibility, damaging trust and closing a key retention vector.
  • Risk: Campaign length cited as only 2–3 hours; limited content depth may suppress long-term engagement despite high replay intent.
  • Risk: Build is 97 months old; engine and platform support (especially on console or modern PC infrastructure) unknown and likely require audit.

This case as Markdown · Estimates carry ±30-50%% error per title.