Nights of Azure
KOEI TECMO GAMES CO., LTD. · 2017 · $29.99 · RPG · deal grade B
Measured on 2026-10-05 14:33 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $362 to $544 per month
- Opportunity: $861 per month at x1.90 dormancy
- Estimated lifetime owners: 35.3k
- 70% positive across 684 reviews · 2.8 reviews/month
Why it's flagged
- Developer silent for 5.2 years
- Studio active elsewhere (71 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
- Last discounted 0 months ago, 2 sales in the last 12 months
- Proven demand elasticity: x1.8 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-06; the live figures above take precedence over any numbers in it.
A 2017 action-RPG from Koei Tecmo with anime aesthetics and companion-summon mechanics, positioned between stylish combat and niche appeal.
Nights of Azure occupies an awkward middle ground: modest lifetime revenue with minimal ongoing costs, but hamstrung by control issues on modern platforms (especially Steam Deck) and zero developer engagement for five years. The game has a small, dedicated core audience and runs quiet residuals; it is worth monitoring only if a publisher can patch the input layer and localize underserved regions (Simplified Chinese reviews outnumber English 5:4), or if Koei Tecmo intends a franchise revival and needs to shore up the first title's reputation. Most realistic play: watch.
- Risk: Multiple recent players report broken controller mapping and unplayable input on Steam Deck and modern gamepads; no developer response in 60+ months suggests the issue may not be addressable without substantial rework.
- Risk: Niche anime-RPG audience is small and well-served by newer titles; the game's position below "mainstream" threshold and minimal current player count indicate limited ceiling for monetization or engagement campaigns.
- Risk: Localization gap (62% untranslated content, primarily Simplified Chinese) wastes an audience segment that represents a plurality of review volume.
This case as Markdown · Estimates carry ±30-50% error per title.