ResidualPlaybeta Open the radar

Rusty Lake: Roots

Rusty Lake · 2016 · $3.99 · Adventure · deal grade C

Measured on 2026-10-04 18:33 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $1.9k per month at x1.00 dormancy
  • Estimated lifetime owners: 549.0k
  • 97% positive across 9239 reviews · 88.7 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Studio active elsewhere (8 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A surreal point-and-click puzzle adventure that unfolds the Vanderboom family curse across generations within the Rusty Lake universe.

Roots remains one of the studio's strongest performers, generating solid three-figure monthly residuals from a stable, highly engaged install base nearly a decade after launch. The game's narrative architecture, family-tree mechanic, and tight puzzle design have aged well; players return repeatedly and recommend it enthusiastically. For a publisher or platform seeking dormant IP with proven replay value and an international footprint, Roots is a low-risk catalog play with potential for porting, bundling, or merchandising leverage within the broader Rusty Lake franchise ecosystem. Most realistic play: licensing.

  • Risk: The indie point-and-click adventure market is crowded; without active marketing or a platform exclusive, residual appeal may plateau as newer titles compete for the same niche audience.
  • Risk: No cloud save or workshop support limits portability and community-driven content, constraining revival on emerging platforms.
  • Risk: Franchise cohesion matters: Roots' value is partly tied to the Rusty Lake canon; standalone revival requires careful messaging about narrative context.

This case as Markdown · Estimates carry ±30-50% error per title.