Pavlov
Vankrupt Games · 2024 · $24.99 · Action · deal grade A
Measured on 2026-10-01 22:38 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $7.6k to $11.5k per month
- Opportunity: $12.4k per month at x1.30 dormancy
- Estimated lifetime owners: 1.5M
- 89% positive across 40531 reviews · 52.3 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 3 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-27; the live figures above take precedence over any numbers in it.
Pavlov is a VR tactical shooter with community-driven custom game modes and mod support, released in 2024 to a fractured playerbase.
Pavlov generated substantial lifetime revenue and still produces solid monthly residuals, but recent design decisions (UE5 migration, mod ecosystem reset, PS5 porting) have fragmented its audience and triggered sustained community backlash. The core gunplay and modding potential remain strong, yet the player count has contracted sharply. A revival angle makes sense only if a new operator commits to restoring mod infrastructure and stabilizing updates; acquisition of the IP alone is unlikely to unlock trapped value without addressing the trust deficit. Most realistic play: revival.
- Risk: Player count is minimal and declining; the UE5 transition fractured the mod ecosystem, and users report mod support has not recovered.
- Risk: Update frequency and file size (30GB increments) frustrate players; build stability and bindings compatibility are cited as regression vectors.
- Risk: PS5/Shack port strategy appears to have alienated core PC VR players without capturing sufficient console/standalone adoption to offset churn.
- Risk: Community sentiment has swung sharply negative despite high lifetime engagement; restoring trust after perceived abandonment and mod gutting will require transparent roadmap and resourcing signals.
This case as Markdown · Estimates carry ±30-50% error per title.