Detention
RedCandleGames · 2017 · $11.99 · Adventure · deal grade A
- Estimated net residual revenue: $1.9k to $2.9k per month
- Opportunity: $5.0k per month at x2.10 dormancy
- Estimated lifetime owners: 569.6k
- 96%% positive across 11799 reviews · 37.0 reviews/month
Why it's flagged
- Developer silent for 8.2 years
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 5.7 years ago
- Last discounted 1 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.7 review velocity during past deep sales
Analyst notes (AI-assisted)
A 2017 Taiwanese survival-horror point-and-click adventure about political oppression and personal grief set during the 1960s White Terror.
Detention sits in an unusual position: 95.7% positive reviews, $1.47M lifetime revenue, and still generating $2.4K/mo with minimal active marketing (last dev post 98 months ago). The game has carved out a dedicated niche audience around literary horror and East Asian storytelling, but remains invisible to mainstream buyers. For a publisher or studio with appetite for quiet IP that doesn't require live-service overhead, the combination of critical acclaim, repeat sales velocity (24-month pattern shows consistent 20-80 unit monthly movement), and near-zero competition in its specific subgenre makes this a low-risk catalog addition or localization expansion play. Most realistic play: acquisition.
- Risk: Niche genre (literary horror, point-and-click) and culturally specific narrative (1960s Taiwan) limit mainstream appeal and expansion audience.
- Risk: 68+ months post-launch with no reported updates; engine compatibility and platform maintenance on older middleware may require technical audit.
- Risk: Developer radio silence (98 months since last public post) suggests hands-off posture; acquisition value depends on whether RedCandleGames retains active stewardship or hands off entirely.
This case as Markdown · Estimates carry ±30-50%% error per title.