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Planes, Bullets and Vodka

NukGames · 2016 · $4.99 · Action · deal grade D

Measured on 2026-10-02 01:40 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $557 to $835 per month
  • Opportunity: $696 per month at x1.00 dormancy
  • Estimated lifetime owners: 185.0k
  • 85% positive across 3066 reviews · 26.0 reviews/month

Why it's flagged

  • Developer active, last post 6 months ago
  • Studio active elsewhere (6 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.6 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A stylized arcade action game where you pilot a vodka-fueled Soviet plane through bullet-hell-inspired combat, developed by the independent studio NukGames.

Planes, Bullets and Vodka occupies a profitable quiet zone: it generates solid four-figure monthly residuals with minimal maintenance cost, holds an 85% positive rating across three thousand reviews, and maintains a mid-sized owner base four years post-launch. The game's simplicity, rapid completion loops, and irreverent Eastern European charm have created durable appeal in the time-killer arcade segment, making it an attractive dormant catalog asset for a publisher seeking low-risk recurring revenue or a studio exploring lightweight IP extensions (mobile, tabletop, merch). Most realistic play: acquisition.

  • Risk: Saturation in bullet-hell and arcade-shooter genres means discovery is competitive despite strong retention metrics.
  • Risk: Developer has posted only three times in the last year; sustained support or co-marketing would require studio re-engagement.
  • Risk: Game is built on older architecture (28 months since last build); modernization for console porting or engine upgrade carries unforeseen friction.

This case as Markdown · Estimates carry ±30-50% error per title.