Little Big Workshop
Mirage Game Studios · 2019 · $19.99 · Simulation · deal grade B
Measured on 2026-09-24 10:55 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $383 to $574 per month
- Opportunity: $646 per month at x1.35 dormancy
- Estimated lifetime owners: 101.0k
- 84% positive across 3397 reviews · 4.5 reviews/month
Why it's flagged
- Developer silent for 12 months
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-22; the live figures above take precedence over any numbers in it.
A cozy factory-management sim where you build and optimize a toy workshop, with charm but persistent UX friction.
Little Big Workshop maintains a devoted, long-term player base (50% still active; median session ~28 hours) and has earned solid lifetime residuals on a modest ask price, but has seen zero promotional activity in over a year and sits dormant in the developer's pipeline. The game's appeal is real (83% positive, 206-hour devotees), yet new player onboarding suffers from unintuitive interface design that early reviewers flagged as a hard blocker. A revival candidate for a publisher with UX design resources, or a quiet catalog hold for its clean genre fit and sustained casual engagement. Most realistic play: revival.
- Risk: UI/UX friction cited as primary barrier to new-player retention; remediation requires design rework, not cosmetic polish.
- Risk: Zero promotional spend in 12 months and near-zero current concurrent players suggest publisher has deprioritized active support.
- Risk: Single-title studio (per ITAD) leaves no IP portfolio synergy or cross-promotion opportunity for acquirer.
This case as Markdown · Estimates carry ±30-50% error per title.