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Passpartout: The Starving Artist

Flamebait Games · 2017 · $9.99 · Casual · deal grade B

Measured on 2026-09-24 10:47 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $979 to $1.5k per month
  • Opportunity: $2.0k per month at x1.60 dormancy
  • Estimated lifetime owners: 343.0k
  • 89% positive across 6971 reviews · 22.8 reviews/month

Why it's flagged

  • Developer silent for 2.5 years
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2017 indie painting-sim where players create and sell artwork to NPCs, earning money and unlocking features through creative freedom and art-market progression.

Passpartout holds steady residual revenue with a solid community approval rate (88.5%) and continues to attract new players despite zero promotional activity in 12 months. The title's low current player count and developer silence suggest it is dormant rather than actively stewarded, making it a candidate for light-touch publishing revival or licensing to a platform seeking cozy-game catalog depth. The game's modest lifetime earnings and evergreen casual appeal place it in the 'consistent backlist performer' category rather than a growth opportunity. Most realistic play: publishing.

  • Risk: Painting-sim genre is crowded; differentiation relies entirely on tone and UX, both now aging (2017).
  • Risk: No developer activity for ~29 months; infrastructure debt and platform-compatibility creep pose maintenance risk.
  • Risk: Studio status shows 'fading'; unclear if IP is fully self-owned or entangled with previous publishing arrangements.

This case as Markdown · Estimates carry ±30-50% error per title.