Visage
SadSquare Studio · 2020 · $34.99 · Action · deal grade A
Measured on 2026-10-04 18:20 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $6.1k to $9.2k per month
- Opportunity: $12.3k per month at x1.60 dormancy
- Estimated lifetime owners: 351.0k
- 84% positive across 10989 reviews · 40.7 reviews/month
Why it's flagged
- Developer silent for 5.8 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 0 months ago, 6 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Visage is a first-person psychological horror game centered on exploring a haunted house filled with puzzles, entities, and procedural dread.
Visage has quietly accumulated over a quarter-million lifetime units and maintains solid four-figure monthly residuals despite developer silence for 68 months. The 84% positive sentiment and strong player retention (50% still active) suggest a durable cult following in a genre with reliable long-tail appeal. For a publisher or studio seeking to acquire a proven horror IP with existing community and minimal live-service overhead, this represents low-risk catalog value; for a revival partner, the dormant dev relationship and lingering technical complaints create an opening to refresh and re-market. Most realistic play: acquisition.
- Risk: Multiple player reports of control bugs, window-mode crashes, and game uninstalls suggest unresolved engine or platform-stability issues that may resurface under new ownership.
- Risk: Sentiment has declined 12.7 points recently (now 71.7% positive vs. 84% all-time), signaling potential fatigue or friction with core design choices like navigation and enemy-encounter balance.
- Risk: Developer studio is inactive (zero posts in 12 months, 68 months since last build update); acquiring requires either dormant-team negotiation or full handoff of ongoing IP stewardship.
This case as Markdown · Estimates carry ±30-50% error per title.