ResidualPlaybeta

Carcassonne - Tiles & Tactics

Artefacts Studio · 2017 · $9.99 · Casual · deal grade B

  • Estimated net residual revenue: $1.0k to $1.6k per month
  • Opportunity: $2.4k per month at x1.85 dormancy
  • Estimated lifetime owners: 108.2k
  • 84%% positive across 2780 reviews · 24.3 reviews/month

Why it's flagged

  • Developer silent for 17 months
  • Studio active elsewhere (12 titles tracked), so this one may welcome a partner
  • Last build shipped 11 months ago
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Digital adaptation of the classic tile-placement board game Carcassonne, playable solo or with AI opponents.

Carcassonne: Tiles & Tactics has generated $232k lifetime revenue from 108k units at $9.99, currently earning $1.3k/mo with stable monthly reviews (24/mo average). The 84% positive rating and casual genre positioning reflect solid product-market fit for the niche; however, input-method gaps (no controller or local-profile support despite touch-optimized UI) and developer silence (17 months since last communication) signal underinvestment rather than lack of demand. For a publisher with board-game licensing relationships or a studio seeking low-risk catalog additions with multiplayer potential, a modest post-launch support push could unlock hidden headroom. Most realistic play: publishing.

  • Risk: Carcassonne brand and board-game IP owned by Z-Man Games (Hans-Im-Glück); digital rights must be verified with Twin Sails Interactive.
  • Risk: UI/UX designed for touch and controllers but only supports keyboard/mouse; platform mismatch may limit console ports or mobile expansion.
  • Risk: No sales velocity in past 12 months and zero discounting in 48 months suggest stable but plateaued appeal; growth dependent on external marketing or platform promotion.

This case as Markdown · Estimates carry ±30-50%% error per title.