Shogo: Mobile Armor Division
Monolith Productions · 2017 · $19.99 · Action · deal grade B
Measured on 2026-10-02 10:20 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $163 to $244 per month
- Opportunity: $386 per month at x1.90 dormancy
- Estimated lifetime owners: 12.5k
- 81% positive across 241 reviews · 1.9 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-18; the live figures above take precedence over any numbers in it.
Shogo: Mobile Armor Division is a 1998 mecha-action shooter ported to Steam in 2017 that blends anime aesthetics with fast-paced gunplay and light narrative.
This title occupies a rare niche: a cult-classic mecha shooter with durable 80% positive sentiment and modest but steady residual revenue despite zero marketing activity since 2017. The small but vocal community (peaks at single-digit concurrent players) suggests fervent core fandom rather than market abandonment. For a publisher seeking low-risk IP revival or a studio wanting to license the mecha-action formula with existing lore, Shogo presents an overlooked back-catalog asset with proven international appeal and minimal technical debt. Most realistic play: licensing.
- Risk: Build is 114 months old with no developer updates logged; modernization (UX, accessibility, online play if viable) would require non-trivial engineering.
- Risk: Peak concurrent audience is single-digit; revival viability depends heavily on whether dormant players can be re-engaged or if the IP attracts new mecha-action fans.
- Risk: Publisher (Interplay Entertainment) is operating but low-velocity; IP ownership and revival rights clarity should be confirmed before any partnership.
This case as Markdown · Estimates carry ±30-50% error per title.