ResidualPlaybeta

Ultimate Epic Battle Simulator

Brilliant Game Studios · 2017 · $14.99 · Action · deal grade B

  • Estimated net residual revenue: $1.1k to $1.6k per month
  • Opportunity: $2.8k per month at x2.10 dormancy
  • Estimated lifetime owners: 473.3k
  • 77%% positive across 12255 reviews · 16.8 reviews/month

Why it's flagged

  • Developer silent for 3.1 years
  • Studio quiet across its whole catalog
  • Last build shipped 5.8 years ago
  • Store page localized in only 2 language(s)
  • Last discounted 1 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

Ultimate Epic Battle Simulator is a physics-based large-scale combat sandbox where players design armies and watch them collide in real-time.

UEBS has generated $1.52M lifetime on modest volume (473k units) with steady 76% positive sentiment and $1.36k/mo residual revenue. The game sits in a quiet phase: developer silent 37+ months, sales velocity cratering (from 38/mo to 8-15/mo over 24 months), yet it retains a small engaged audience valuing simulation depth over arcade fun. The opportunity is conditional: a publisher with live-ops capability or a studio seeking IP for a sequel or adjacent project could revive interest through seasonal events, balance updates or console ports, but the core audience is niche and unlikely to grow without major mechanical overhaul. Most realistic play: revival.

  • Risk: Niche sandbox genre with low mainstream appeal; elasticity of 1.24 suggests price cuts drive unit sales but erode margins.
  • Risk: Physics-heavy simulation may have aging engine constraints (built 69 months ago); porting or live-service integration could be expensive.
  • Risk: Developer (Brilliant Game Studios, 3 titles, fading status) has been silent 37+ months; IP custody and code health unknown.

This case as Markdown · Estimates carry ±30-50%% error per title.