ResidualPlaybeta Open the radar

Gunsmith

SCT · 2018 · $19.99 · Action · deal grade B

Measured on 2026-10-05 09:27 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $327 to $490 per month
  • Opportunity: $613 per month at x1.50 dormancy
  • Estimated lifetime owners: 50.4k
  • 72% positive across 1059 reviews · 3.8 reviews/month

Why it's flagged

  • Developer active, last post 10 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • No Steam discount in 1.3 years (deepest tracked: -60%)

Analyst notes (AI-assisted)

Note written 2026-09-16; the live figures above take precedence over any numbers in it.

A factory-management simulation where players build weapons-manufacturing supply chains across geopolitical regions.

Gunsmith has accumulated a modest but engaged installed base over six years in early access, with a 72% positive rating and healthy median playtime. The title generates steady three-figure monthly residuals with minimal ongoing dev cost, making it an attractive dormant catalog hold for a patient publisher or studio seeking low-friction recurring revenue. However, the game remains incomplete, updates have slowed significantly, and the niche appeal and weapons-industry framing limit upside unless there's appetite for a focused revival cycle. Most realistic play: publishing.

  • Risk: Early-access status and stalled development cycle create perception of incompleteness; players cite tutorial bugs and unresolved connection issues that may require engineering investment to reverse churn.
  • Risk: Weapons-manufacturing setting narrows appeal and may face regional content moderation friction; the active concurrent population (low single digits) suggests limited organic growth runway.
  • Risk: No promotions in 14+ months and minimal developer communication (one post in the last year) suggest deprioritization; relaunching credibly will require visible studio commitment.

This case as Markdown · Estimates carry ±30-50% error per title.