NOBUNAGA'S AMBITION: Taishi
KOEI TECMO GAMES CO., LTD. · 2017 · $59.99 · Simulation · deal grade B
Measured on 2026-10-05 12:08 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $624 to $936 per month
- Opportunity: $1.2k per month at x1.60 dormancy
- Estimated lifetime owners: 44.2k
- 50% positive across 997 reviews · 2.4 reviews/month
Why it's flagged
- Developer silent for 7.4 years
- Studio active elsewhere (71 titles tracked), so this one may welcome a partner
- Store page localized in only 3 language(s)
- Last discounted 2 months ago, 5 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-23; the live figures above take precedence over any numbers in it.
A deep historical strategy simulation of Japan's Sengoku period, playable across multiple campaigns with granular diplomatic and military mechanics.
Nobunaga's Ambition: Taishi holds modest residual value ($780/mo mid estimate) with a stable, engaged niche audience (55-hour median playtime) but faces structural headwinds: no discount activity in 12+ months, minimal recent developer communication (88 months), and a 50% positive-review ratio that masks polarized reception. The franchise has lost mainstream momentum on Steam; acquisition or revival would require clear IP strategy from Koei Tecmo and acceptance that growth depends on content updates or price repositioning, not marketing alone. Most realistic play: watch.
- Risk: 50% positive-review split (804 Steam reviews) suggests significant usability or content-parity friction that passive marketing will not resolve.
- Risk: No discounting in 12+ months and zero developer posts in 88 months signal low platform priority; revival would require fresh post-launch support commitment.
- Risk: 2017 release; engine, UI, and online stability may require modernization investment to compete with newer grand-strategy titles.
This case as Markdown · Estimates carry ±30-50% error per title.