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UBERMOSH Vol.5

Walter Machado · 2017 · $4.99 · Action · deal grade C

Measured on 2026-10-05 04:25 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.0k to $1.5k per month
  • Opportunity: $1.3k per month at x1.00 dormancy
  • Estimated lifetime owners: 91.7k
  • 94% positive across 1758 reviews · 47.4 reviews/month

Why it's flagged

  • Developer active, last post 8 months ago
  • Studio active elsewhere (17 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 6 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-30; the live figures above take precedence over any numbers in it.

A skill-focused arcade action game where players survive waves of enemies from all directions with reflex-based combat and instant respawns.

UBERMOSH Vol.5 occupies a rare pocket: a polished, low-maintenance arcade title with exceptional review sentiment (94% positive) that generates solid monthly residuals from a stable, niche audience. The game appears to thrive on bundle placement and organic discovery rather than marketing spend, making it an attractive catalog hold for publishers seeking evergreen, low-friction revenue. Revival via influencer spotlights or esports-adjacent challenge campaigns could activate its dormant peak-play window without major development investment. Most realistic play: watch.

  • Risk: Indie arcade market is saturated; differentiation is gameplay execution alone, and Vol.5 occupies a quiet tier below breakout titles like Hades or Enter the Gungeon.
  • Risk: Seven months since last developer post suggests minimal active maintenance; any acquisition would require clarity on post-sale support commitments.
  • Risk: Current discount state (90% off) may signal clearance or bundle burnout rather than strategic promotion; reverting to full price without a campaign hook risks churn.

This case as Markdown · Estimates carry ±30-50% error per title.