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D&D Lords of Waterdeep

Playdek, Inc. · 2017 · $9.99 · Strategy · deal grade B

Measured on 2026-09-23 13:55 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $200 to $300 per month
  • Opportunity: $474 per month at x1.90 dormancy
  • Estimated lifetime owners: 84.9k
  • 94% positive across 1659 reviews · 4.7 reviews/month

Why it's flagged

  • Developer silent for 4.6 years
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-16; the live figures above take precedence over any numbers in it.

A 2017 digital adaptation of the D&D-themed Wizards of the Coast board game Lords of Waterdeep, offering turn-based strategy gameplay for solo and multiplayer modes.

This title holds solid residual revenue on a minimal maintenance footprint, with exceptional positive sentiment (93.55%) and a loyal, engaged audience. However, it sits in a narrow niche: board game enthusiasts already migrating to superior platforms like Board Game Arena and Tabletop Simulator. The real opportunity is not acquisition of the IP (which Wizards of the Coast controls) but rather licensing revival, content refresh, or strategic partnership to differentiate the multiplayer experience or expand the card pool. Most realistic play: licensing.

  • Risk: Wizards of the Coast holds the D&D brand and Lords of Waterdeep IP; any revival requires rights negotiation and approval.
  • Risk: Player feedback consistently flags the matchmaking and multiplayer systems as barriers; competitors offer demonstrably better online social infrastructure.
  • Risk: The board game digital category is crowded with dedicated, well-resourced platforms that have captured the audience this title targets.

This case as Markdown · Estimates carry ±30-50% error per title.