ResidualPlaybeta Open the radar

Forsaken Remastered

Nightdive Studios · 2018 · $19.99 · Action · deal grade B

Measured on 2026-10-02 10:13 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $185 to $277 per month
  • Opportunity: $370 per month at x1.60 dormancy
  • Estimated lifetime owners: 13.3k
  • 86% positive across 308 reviews · 2.2 reviews/month

Why it's flagged

  • Developer silent for 8.3 years
  • Studio active elsewhere (13 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-18; the live figures above take precedence over any numbers in it.

Nightdive's 2018 remaster of the 1998 3D action-shooter Forsaken, a zero-gravity dogfighting game that inspired the Descent franchise.

Forsaken Remastered occupies a narrow but genuine niche: nostalgic players from the late-90s PC and console era who value faithful remaster work and competent level design. Monthly residuals sit at solid three-figure range despite minimal marketing footprint and zero developer engagement in the past two years. The title is not a growth candidate, but it represents efficient catalogue IP that Nightdive has already proven it can steward responsibly. For a smaller publisher or retro-focused imprint, this is low-risk carry revenue. Most realistic play: watch.

  • Risk: Recent reports of save-file corruption and settings-change crashes suggest the engine port may harbor stability regressions that discourage new player retention and multiplayer viability.
  • Risk: Peak concurrent player count of three and median session length of 13.7 hours suggest a completed-nostalgia play pattern, not a sticky or growing multiplayer ecosystem.
  • Risk: Zero developer posts in 98+ months and no response to crash reports indicate long-term maintenance may not be prioritized by current owner.

This case as Markdown · Estimates carry ±30-50% error per title.