Beast Battle Simulator
DOG HOGGLER · 2018 · $9.99 · Violent · deal grade B
Measured on 2026-10-02 15:27 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $164 to $246 per month
- Opportunity: $390 per month at x1.90 dormancy
- Estimated lifetime owners: 61.6k
- 88% positive across 1289 reviews · 3.8 reviews/month
Why it's flagged
- Developer silent for 8.7 years
- Studio inactive: no public activity across 2 tracked titles
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-07; the live figures above take precedence over any numbers in it.
A physics-based animal combat simulator where players stage battles between creatures and watch the carnage unfold.
Beast Battle Simulator maintains solid residual revenue from a devoted niche audience despite zero discounting in 12 months and developer inactivity stretching over eight years. The 88% positive sentiment and stubborn 2-9 concurrent players suggest a small but genuinely engaged community willing to pay full price for a simple, absurdist premise. For a micro-publisher or a studio seeking low-risk catalog IP to bundle or port, this is a curiosity worth evaluating: the lifetime revenue sits just above $133K net, entry friction is minimal, and there is no live-service debt. Most realistic play: acquisition.
- Risk: Eight years since last developer post and unknown build/engine status; no cloud save or achievements suggest limited platform investment.
- Risk: Brazilian localization gap (37% underserved) and zero Steam promotion budget in past year indicate the title has slipped out of publisher rotation.
- Risk: Studio flagged as inactive; ownership and rights transfer clarity will be essential due diligence.
This case as Markdown · Estimates carry ±30-50% error per title.